Competition Management Glossary of Terms in NV Play Pro Cricket Scorer

This document lists and defines all the terms under the various Tools -> Edit Database tabs to help guide users when creating/editing these records, especially those users who are now performing Competition Management tasks such as competition and fixture creation themselves, rather than via web-admin or by NV Play on their behalf. All users should therefore read this Glossary of Terms in conjunction with this Competition Management (Competition and Fixture Creation) in NV Play Pro Cricket Scorer document before creating their new Competitions and Fixtures. Please note that when creating new entities, mandatory fields will be highlighted in red and navigating away from a New entity before clicking Save will generate a warning prompt.

The Competition Management Glossary of Terms under Tools -> Edit Database is:

 

ORGANISATIONS – these are the school, club, district, province, etc, entities that Teams, Venues, Players, etc, need to be attached to

  • Name – name the new Organisation appropriately, e.g., "St Albans Cricket Club". New users will have had their Organisation created at sign-up, so only ‘opposition’ Organisations will need to be created
  • Type – select either Club, School, National Body, District Association, Major Association, Cricket Board, or League (International Governing Body and Competition Group can be disregarded)
  • Country – select your Country from the dropdown list
  • Region – enter an internal Country region that your Organisation is located in, e.g., "Canterbury"
  • Affiliated To – a new ‘opposition’ Organisation will need to be Affiliated To your Organisation, as their Team(s) will be playing in the same Competition(s)
  • External ID – this will be inactive, so it can be ignored
  • Share on Server – tick this checkbox to immediately upload the new Organisation to the server as well as Save it to the local database. If this is not ticked, the new Organisation will be uploaded when it is used in a match that is Live Scored
  • Delete – can be used to delete an Organisation, if required

 

TEAMS – these are individual school, club, district, etc, teams that play in a Competition and need to be attached to their ‘home’ Organisation (i.e., created above)

  • Club/Organisation – select the required Organisation from the dropdown list, so create those first
  • Name in Club – enter the Team’s name within the club, i.e., without the actual Club/Organisation name, e.g., “Premier Men”. This name will be automatically added to the end of the full Club/Organisation name in the Full Name field below and on its own to the Short Display Name field
  • Full Name – this is the Team name that will be used on match lists within PCS and on the Match Centre/Portal. If it is too long from the above automatic creation, edit the name, e.g., remove “Cricket Club” or abbreviate it to “CC”. Ideally, the Full Name will be something like “St Albans Premier Men”, indicating the Team’s club, grade, and gender
  • Short Display Name – this is the Team name that will be displayed in the Main Scoreboard panel within PCS and on any replay screen/scoreboard. As above, it will be auto-created from the Name in Club, but it can be shortened if it is too long. Ideally, the Short Display Name will just include the Club/Organisation name, as this is the most important information when using PCS or reading a replay screen/scoreboard, e.g. “St Albans” not “Premier Men”, as this could lead to “Premier Men” vs “Premier Men”
  • Abbreviated Name – enter a three-letter abbreviation for the Team, but usually this is just by the Club/Organisation, e.g., “STA”, as it is used in the Fixtures list once these are created, i.e., “STA vs OBC”
  • Current Squad – use the Add/Remove buttons to manage the Team’s current squad of Players, which makes Match Setup on game day a little easier, especially for the first game of a new season
  • External ID – this will be inactive, so it can be ignored
  • Team Gender – select the appropriate gender from the dropdown
  • Team Colour – click on the Primary and Secondary squares to select or enter the Team’s colours on the dialog that opens
  • Twitter Name – enter the Team’s (or Club/Organisation’s) Twitter (now “X”) name
  • Team Logo – use the Browse button to select the Team’s Logo, and Remove to remove it and then add another logo
  • Share on Server – tick this checkbox to immediately upload the new Team to the server as well as Save it to the local database. If this is not ticked, the new Team will be uploaded when it is used in a match that is Live Scored
  • Delete – can be used to delete a Team, if required

 

PLAYERS – these are the individual players that play for a particular Team(s) in a particular Competition(s) and also need to be attached to their ‘home’ Organisation

  • Full Name – enter the First, Middle, and Last names of a new Player, and their Preferred First name if required, but note that just the First and Middle initials can be used rather than the full names
  • Scorecard Name – this will automatically populate when entering the Full Name, in the format of “AB Player”, but can be edited if required. This name will appear within PCS, on Match Centres, etc
  • Short Display Name – this will also automatically populate when entering the Full Name and is the name that will appear on the Main Scoreboard panel within PCS and on any replay screen/scoreboard display. The Short Display Name does not need to have a first initial added to distinguish Players with the same surname, as this will be automatically added at Match Setup when they are playing in the same game. Similarly, Players with long surnames do not need to be abbreviated here, as this can be done on a per match basis, depending on the size/width of the Main Scoreboard panel within PCS and any replay screen/scoreboard display
  • Gender – select the appropriate gender from the dropdown
  • Shirt Number – enter the Player’s Shirt Number, if known, and note that this may change depending on the match format and/or Competition
  • Left-Handed Batter – tick this checkbox if appropriate
  • Bowling Type – select the appropriate option from the dropdown menu
  • Keeper – tick this checkbox if appropriate
  • Visual Impairment – select the appropriate level from the dropdown menu, if appropriate
  • External ID – this will be inactive, so it can be ignored
  • Retired? – tick this checkbox to remove Retired Players from Add Player lists, as they are no longer active
  • Club/Organisation – select the appropriate Club/Organisation for the new Player, hence it is important to have created ‘opposition’ Club/Organisations before creating ‘opposition’ Players
  • Data Protection – tick this checkbox if the Player Permits Use of Personal Data to activate the following fields. The date, time, and name of the user who ticked this checkbox is saved on the server
  • Date of Birth – use the calendar icon to select the Player’s Date of Birth, or type it into the box in the DD/MM/YYYY format
  • E-Mail Address – enter the Player’s E-Mail Address
  • Mobile Number – enter the Player’s Mobile Number
  • Twitter Name – enter the Player’s Twitter Name
  • Profile Image – use the Browse button to select the Player’s Profile Image, and Remove to remove it to add another image
  • Share on Server – tick this checkbox to immediately upload the new Player to the server as well as Save it to the local database. If this is not ticked, the new Player will be uploaded when it is used in a match that is Live Scored
  • Delete – can be used to delete a Player, if required

 

VENUES – these are the individual grounds that are used in a particular Competition(s), and should be attached to the Competition’s governing Organisation

  • Name – enter the official name of the Venue
  • City – enter the city (or town) in which the Venue is located
  • Country – select the Country the Venue/City is located from the dropdown list
  • Northernmost End – enter the name of the Venue’s Northernmost End, e.g., “Pavilion End”
  • Southernmost End – enter the name of the Venue’s Southernmost End, e.g., “Railway End”
  • Boundaries (Metres) – enter the boundary length for the North, South, East, and West Boundaries, if known. These values can be updated on a per match basis to account for different pitches being used
  • Club/Organisation – select the Venue’s ‘home’ Club/Organisation from the dropdown list
  • Location (Optional) – enter the Latitude and Longitude of the Venue, if known, or use the Check Coordinates function to find these, but generally this can be ignored
  • External ID – this will be inactive, so it can be ignored
  • Share on Server – tick this checkbox to immediately upload the new Player to the server as well as Save it to the local database. If this is not ticked, the new Player will be uploaded when it is used in a match that is Live Scored
  • Delete – can be used to delete a Venue, if required

 

OFFICIALS – these are the individual Scorers, Umpires, Referees, or Analysts that participate in a particular Competition, and should also be attached to the Competition’s governing Organisation

  • Full Name – enter the First, Middle, and Last names of a new Official, and their Preferred First name if required, but note that just the First and Middle initials can be used rather than the full names
  • Scorecard Name – this will automatically populate when entering the Full Name, in the format of “AB Player”, but can be edited if required. This name will appear within the software, on Match Centres, etc
  • Short Display Name – this will also automatically populate when entering the Full Name and is the name that will appear on the Main Scoreboard panel within PCS and on any relay screen/scoreboard display. The Short Display Name does not need to have a first initial added to distinguish Players with the same surname, as this will be automatically added at Match Setup when they are playing in the same game. Similarly, Players with long surnames do not need to be abbreviated here, as this can be done on a per match basis, depending on the size/width of the Main Scoreboard panel within PCS and any replay screen/scoreboard display
  • Role(s) – select the appropriate checkbox(es) for the new Official, noting that they can have more than one, e.g., UmpireReferee or ScorerAnalyst
  • Club/Organisation – select your Club/Organisation from the dropdown list
  • Gender – select the appropriate Gender from the dropdown list
  • External ID – this will be inactive, so it can be ignored
  • Retired? – tick this checkbox to remove retired Officials from the Match Setup Scorer, Umpire, Match Referee, and Analyst dropdown lists
  • Data Protection – tick this checkbox if the Official Permits Use of Personal Data to activate the following fields. Note that the date, time, and name of the user who ticked this checkbox is saved on the server
  • Date of Birth – use the calendar icon to select the Player’s Date of Birth, or type it into the box in the DD/MM/YYYY format
  • E-Mail Address – enter the Official’s E-Mail Address
  • Mobile Number – enter the Official’s Mobile Number
  • Twitter Name – enter the Official’s Twitter Name
  • Postcode – enter the Official’s Postcode, but this won’t be necessary for most users
  • Profile Image – use the Browse button to select the Official’s Profile Image, and Remove to remove it to add another logo
  • Share on Server – tick this checkbox to immediately upload the new Official to the server as well as Save it to the local database. If this is not ticked, the new Official will be uploaded when it is used in a match that is Live Scored
  • Delete – can be used to delete an Official, if required

 

MATCH TYPES – these are a group of standard default Match Types that all users have access to, which contain the different rules to be used in a particular Competition, but if required custom Match Types can be created and attached to the Competition’s governing Organisation

  • Description – enter an appropriate name for the Match Type
  • Display Name – edit the auto-populated Description to amend how the Match Type’s Display Name on the Match Centre, e.g., removing a reference to a “Men’s” or “Women’s” Match Type, as this is likely to be indicated by the Team names in each match
  • Format – select Pairs from the dropdown list if the Match Type is not for a Standard cricket match, and tick the Countdown checkbox if the Match Type is for a Hundred competition/match (Standard or Pairs)
  • Club/Organisation – select your Club/Organisation from the dropdown list as the appropriate ‘owner’ of the custom Match Type
  • Match Days – enter the number of Match Days for the Match Type
  • Innings per Team – enter the number of Innings per Team
  • Batters per Team – enter the number of Batters per Team
  • Players per Team – enter the number of Players per Team. Sub-Fielders added during the match will not be added as Players, unless this Players per Team number is greater than the number of Players in the Team when a Sub-Fielder is added, in which case they will be
  • Over Limit – enter the Over Limit and select Per Innings or Per Match from the dropdown list
  • Max Overs 1st Innings – for a 4-innings match, type or use the arrows to enter the Maximum Overs allowed in each team’s 1st Innings
  • Bowler Over Limit – enter the Bowler Over Limit and select Per Innings or Per Match from the dropdown list
  • Min Overs for Result – for a 2-innings match, type or use the arrows to enter the Minimum Overs for a Result to be achieved
  • Overs per Day – for a 4-innings match, type or use the arrows to enter the minimum Overs per Day, and the number of overs to be bowled in the Last Hour of the final day
  • Overs for New Ball – for a 4-innings match, type or use the arrows to enter the number of Overs for a New Ball to become available to the bowling team
  • Consecutive Overs – enter the number of Consecutive Overs that can be bowled Per End and Per Bowler. In Standard (‘normal’) cricket both numbers are 1, in Countdown both numbers are usually 2 (e.g., The Hundred), and in Pairs (+Countdown) cricket they could be anything
  • Double Runs/Zones – tick the Possible checkbox if Double Runs/Zones are allowed, which will add a “x2” button to the Scoring panel, for scorers to double the runs on each ball. Also tick the Auto for B1s checkbox if Double Runs are automatic for Players with their Visual Impairment set to B1
  • Grace Period – enter the number of Balls and/or Wickets during/for which a Batter is not dismissed but continues batting
  • Grace Period Runs – enter the number of runs Gained by the bowling team for each ‘wicket’ taken during the Grace Period (applied at the start of the second innings), and/or Lost by the batting team for each ‘wicket’ lost during the Grace Period (applied immediately). If Grace Period Runs are Lost, tick either the Apply Lost Runs To Batter Runs (i.e., reduces the number of runs scored by the batter) or Bowler Runs (i.e., reduces the number of runs conceded by the bowler) checkbox, depending on which rule is applied in the Competition
  • Overs per Pair – in a Pairs match, type or use the arrows to enter the number of Overs per each batting Pair, and tick the Change Strike checkbox if the batters are to change ends after each over
  • Auto Retire Prompt – enter the number of Balls or Runs at which the scorer is asked whether the batter is retiring
  • Starting Runs – enter the number of Runs each team starts their innings on
  • Default DLS Method and G50sets the version of Duckworth-Lewis-Stern method of calculating Revised Targets in a reduced-overs match. G50 is only necessary when DLS Method is "Standard (2002)" and sets the average score expected by the team batting first in an uninterrupted first innings of a 50 overs-per-innings match
  • Default DLS Display – select the default type of DLS Par Score display from the dropdown list, i.e., End of Over for the Par Score at the end of the current over, Current Par for the Par Score as at the end of the ball just bowled, and End of Ball for the Par Score as at the end of the next ball to be bowled
  • Super Overs/Batters – enter the number of overs each Team faces (normally 1) and the number of batters they are allowed (normally 3) in a Super Over tie-breaker
  • Power Plays – tick the Use P/P checkbox to use the “10+30+10" or "6" overs Power Play rule in 50-over and T20 matches, respectively, and the Batting P/P checkbox to use the old “10+5” (i.e., Batting only) Power Play rule
    • NB: These three functions are not currently available in PCS, so please contact support@nvplay.com to have these settings added to your custom Match Type after it has been uploaded. These functions will be made available in PCS as soon as possible
  • Balls per Over – enter the number of balls in each over and the Maximum number of balls allowed in an over (i.e., allowing for additional No Balls and Wides), which is set to infinity (∞) by default. Tick the ∞ Last checkbox if the Max Balls per Over does not apply in the last over of an innings
  • Max Balls Penalty – enter the number of runs the bowling team is penalised (i.e., added to the batting team) if they reach the Max Balls per Over limit
  • No Ball Value – enter the number of runs a No Ball concedes, tick the Rebwl checkbox if a No Ball should be re-bowled, and the Ball Faced checkbox if a No Ball counts as a ball faced
  • No Ball (Last Over) – enter the number of runs a No Ball concedes in the Last Over. Also tick the Rebwl All checkbox if a No Ball should be re-bowled for every ball in the last over, or the Last Ball checkbox if a No Ball should only be re-bowled for the last ball of the last over
  • Wide Value – enter the number of runs a Wide concedes, tick the Rebwl checkbox if a Wide should be re-bowled, and the Ball Faced checkbox if a Wide counts as a ball faced
  • Wide (Last Over) – enter the number of runs a Wide concedes in the Last Over. Also tick the Rebwl All checkbox if a Wide should be re-bowled for every ball in the last over, or the Last Ball checkbox if a Wide should only be re-bowled for the last ball of the last over
  • Share on Server – tick this checkbox to immediately upload the new Match Type to the server as well as Save it to the local database. If this is not ticked, the new Match Type will be uploaded when it is used in a match that is Live Scored
  • Delete – can be used to delete a Match Type, if required
  • Inactive? – tick this checkbox to remove the Match Type (in editing only) from the Competition, Fixture, and Match Setup dropdown lists

 

COMPETITIONS – these are the individual Competitions that need to be created to host Fixtures, publishing to the Match Centre, collating Competition Centre statistics, etc, and should be attached to the Competition’s governing Organisation

  • Continuation Of – select the Competition from the previous season to auto-populate the Competition Name, Competition Type, and Match Type from the previous Competition, but these can be changed
  • Competition Name – enter a name for the new Competition, but without the season at the end, as this will be automatically added as a suffix, e.g., “2023/24”
  • Season – select the required Season from the dropdown list
  • Competition Type – select the required type from the dropdown list
  • Level – select the required level from the dropdown list
  • Match Type – select the required Match Type from the dropdown list, including any custom Match Type already created, as created above
  • Parent Competition – select the required Parent Competition (an already created Competition in the same Season, as above) from the dropdown list. A Parent Competition is a Competition that will have another Competition(s) attached to it, i.e., these become Child Competition(s). For example, a One Day Competition and a Twenty20 Competition that are both part of the same overall Competition
  • Group by Parent Competition – this groups all the Child Competitions together under the Parent Competition for Match Centre and Competition Centre purposes, e.g., one Competition in the Fixtures and Results tab as well as separate and combined Points Tables
  • Club/Organisation – select your Club/Organisation from the dropdown list as the appropriate ‘owner’ of the Competition
  • Secondary Club/Org – select the Competition’s Secondary Club/Org from the dropdown list to provide access to it for other users with different permissions, although this will not usually be required
  • External ID – this will be inactive, so it can be ignored
  • Share on Server – tick this checkbox to immediately upload the new Match Type to the server as well as Save it to the local database. If this is not ticked, the new Competition will be uploaded when it is used in a match that is Live Scored
  • Points Table -> Calculate – tick this to enable a Points Table system for the new Competition, to automatically award the relevant points when each match is completed. The Points Table will also publish on the Competition Centre, if you are licensed for this feature, but it would only be complete if all matches are scored on NV Play Pro Cricket Scorer and/or the Cricket Scorer mobile app (including by Scorecard/Totals Only Entry)
  • Ordered By – select the criteria by which teams on equal points are ordered in the Points Table from the dropdown list
  • Result Points – type or use the arrow keys to enter the number of points awarded for these various Match Result options
  • OIM Points – for a two innings (per team) match that has been reduced to a One Innings Match because of lost time, type or use the arrows to enter the number of points awarded for these various Match Result options
  • First Innings Points – for a two innings (per team) match, type or use the arrows to enter the respective points for these First Innings outcomes
  • Net Run Rate Bonus – for a one innings (per team) match, type or use the arrows to enter the Ratio to be achieved (usually 1.25) for the Bonus to be awarded, and then the appropriate number of Points. The Penalise NRR if Unfit Pitch checkbox can be ignored
  • First Innings Bonus – type or use the arrows to enter the maximum number of overs in which First Innings Bonus Points can be awarded (see below). The Use RPO for Batting checkbox can be ignored
  • F/I Batting Runs (or RPO if ticked) – type or use the arrows to enter the number of Runs (or the RPO value) at which each Bonus Point is awarded to the batting team in the first innings, e.g. 200, 250, 300, 350, 400
  • F/I Bowling Wickets – type or use the arrows to enter the number of Wickets at which each Bonus Point is awarded to the bowling team in the first innings, e.g. 2, 4, 6, 8, 10
  • WASP Par Score – type or use the arrows to enter the default WASP Par Score (the first innings total estimated to give both teams a 50% chance of winning) for a One Day or T20 Competition. Tick the Show WASP on Scoreboard/Match Centre checkbox to display the WASP values (Par Score in 1st Innings and Probability of Winning in 2nd Innings) on the Match Centre, on the Main Scoreboard panel within PCS, and on any replay screen/scoreboard display
  • Delete – can be used to delete a Competition, if required

 

FIXTURES – these are the individual matches within a Competition and with a specific Match Type that need to be created in-advance for publishing on the Match Centre, make them available for scoring via File -> Start Match from Fixture, etc.

  • Club (/Organisation) – select the required Club/Organisation from the dropdown list
  • Team – select the required Team from that Club/Organisation from the dropdown list
  • Club (/Organisation) – select the required Club/Organisation from the dropdown list
  • Team – select the required Team from that Club/Organisation from the dropdown list
  • Start Date – use the calendar icon to select the Fixture’s Start Date, or type it into the box in the DD/MM/YYYY format
  • Start Time – type or use the arrows to enter the Fixture’s Start Time, in the HH:MM format
  • UTC – select the appropriate time zone from the dropdown list
  • D/N – tick this checkbox if the Fixture is a Day/Night match
  • Competition – select the Fixture’s Competition from the dropdown list
  • Match Type – this will auto-populate to the selected Competition’s Match Type, or it can be selected from the dropdown list
  • Venue – select the Fixture’s Venue from the dropdown list
  • Scorers, Umpires, Match Referee, and Analyst – if known, these Officials can be selected from the various dropdown lists
  • Admin Settings
    • Description – enter a description of the Fixture, e.g., Match 1, Round One, Grand Final, etc
    • Pitch No – type or use the arrow keys to enter the pitch’s block number, if known/required
    • Ball Type – select the type of ball to be used from the dropdown list, if known/required
    • Ball Colour – select the colour of the ball to be used from the dropdown list, if known/required
    • WASP Par Score – type or use the arrow keys to enter the value to be used for the Fixture, which can be updated on match day, and the Competition default value will be applied if one is not entered here
    • Show WASP on Scoreboard/Match Centre – tick this checkbox to display the WASP values (Par Score and Probability of Winning) on the Match Centre, on the Main Scoreboard panel within PCS, and on any replay screen/scoreboard display
    • Is Playoff – tick this checkbox if the Fixture is a playoff/finals match so should not be included in the Points Table
    • Include in Points Table – tick this checkbox if this Fixture should be included in the Points Table
  • Share on Server – tick this checkbox to immediately upload the new Fixture to the server as well as Save it to the local database. If this is not ticked, the new Competition will be uploaded when it is used in a match that is Live Scored
  • Delete – can be used to delete a Fixture, if required

 

USER EVENTS – these are custom User Events that can be created for High Performance data coding/analysis purposes, with Show on Score Panel and Show in Stats Wizard options, if required

  • Description – enter a name to describe the new User Event
  • Show on Score Panel – tick this checkbox to add a new button to the Events panel
  • Show in Stats Wizard – tick this checkbox to include the User Event in the Stats Wizards

 

NV Play Match Centres - these will publish Fixtures, Live matches, and Results:

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