This guide provides detailed information on using Edit mode in the NV Play Cricket for Windows software to correct, insert, or delete deliveries, update dismissal information, and manage inserted overs.

Scroll to the bottom of the page to view a video summary of the functions described in this guide.

Editing Deliveries

To edit one or more deliveries:

  1. Click the Edit button on the Play Control panel to enter Edit mode. The button turns yellow to indicate that Edit mode is active. You can now make multiple changes in a single editing session.
  2. Select the delivery you want to edit from the Ball by Ball panel (scroll to locate and click), or by selecting it from the Over/Ball fields on the Play Control panel. Once selected, the current scoring entry for the delivery will appear in yellow on the Scoring panel.
  3. Click on a new scoring value (e.g. change 1 run to 1 leg bye) on the Scoring panel. If your edit affects batting positions (changes the striker on a delivery), the Auto Correct dialogue opens. Click the Continue without Auto Correct button to edit each affected delivery manually, or the Auto Correct button to apply automatic updates to the affected deliveries.
  4. Click the yellow Edit button to exit Edit mode. 

Editing Wickets

To edit the dismissal details of a wicket:

  1. Click the Edit button on the Play Control panel to enter Edit mode. The button turns yellow to indicate that Edit mode is active.
  2. Select the delivery with the wicket from the Ball by Ball panel (scroll to locate and click), or by selecting it from the Over/Ball fields on the Play Control panel. Once selected, the Wicket button turns yellow on the Scoring panel to indicate that a wicket occurred on this delivery.
  3. Click the yellow Wicket button on the Scoring panel. The Wicket dialogue opens.
  4. Edit any of the fields on the Wicket dialogue, including the primary fielder, the dismissal type, or the player dismissed. Note that the dismissed player can only be changed to a batter who wasn't dismissed on a later delivery.
  5. Click OK to save your wicket edits and close the dialogue.
    • If you changed the dismissed player, the Change Dismissed Player dialogue opens. Click Continue to confirm your edit.
    • If your edit affects batting positions (changes the striker on a delivery), the Auto Correct dialogue opens. Click the Continue without Auto Correct button to edit each affected delivery manually, or the Auto Correct button to apply automatic updates to the affected deliveries.
  6. Click the yellow Edit button to exit Edit mode.

Deleting Deliveries

To delete a delivery:

  1. Click the Edit button on the Play Control panel to enter Edit mode. The button turns yellow to indicate that Edit mode is active, and the Edit Over/Ball button on the Play Control panel activates.
  2. Select the delivery that you want to remove from the Ball by Ball panel (scroll to locate and click), or by selecting it from the Over/Ball fields on the Play Control panel. 
  3. Click the Edit Over/Ball button on the Play Control panel. A menu opens.
  4. Click the Delete Ball option on the menu. The Delete Ball dialogue opens.
  5. Click Yes to confirm the deletion. The delivery is deleted.
  6. Click the yellow Edit button to exit Edit mode.

You can also delete deliveries in Edit mode by right-clicking the ball in the Ball by Ball panel to open a menu, selecting Delete Ball and then confirming the removal.

Inserting Deliveries

To use Edit mode to insert a new delivery before another delivery:

  1. Click the Edit button on the Play Control panel to enter Edit mode. The button turns yellow to indicate that Edit mode is active, and the Edit Over/Ball button on the Play Control panel activates.
  2. Select the delivery that you want to add a delivery directly before on the Ball by Ball panel (scroll to locate and click), or by selecting it from the Over/Ball fields on the Play Control panel. 
  3. Click the Edit Over/Ball button on the Play Control panel. A menu opens.
  4. Click the Insert Ball (Before) option on the menu. A new delivery is added immediately before the selected delivery on the Ball by Ball panel. The Scoring panel shows a 0 score in yellow, indicating that a score for the new delivery is required.
  5. Click the new delivery's score on the Scoring panel.
  6. Click the yellow Edit button to exit Edit mode.

You can also add deliveries in Edit mode by right-clicking in the Ball by Ball panel to open a menu, selecting Insert Ball (Before) and then applying scoring information to the new ball.

To use Edit mode to insert a new delivery at the end of an over:

  1. Click the Edit button on the Play Control panel to enter Edit mode. The button turns yellow to indicate that Edit mode is active, and the Edit Over/Ball button on the Play Control panel activates.
  2. Select any delivery in the over on the Ball by Ball panel or using the Over/Ball fields on the Play Control panel.
  3. Click the Edit Over/Ball button on the Play Control panel. A menu opens.
  4. Click the Insert Ball (to End) option on the menu. A new delivery is added to the top of the Ball by Ball panel. The Scoring panel shows a 0 score in yellow, indicating that a score for the new delivery is required.
  5. Click the new delivery's score on the Scoring panel.
  6. Click the yellow Edit button to exit Edit mode.

Inserting Overs

To insert one or more (empty) overs:

  1. Click the Edit button on the Play Control panel to enter Edit mode. The button turns yellow to indicate that Edit mode is active, and the Edit Over/Ball button on the Play Control panel activates.
  2. Click the Edit Over/Ball button on the Play Control panel. A menu opens.
  3. Click the Insert Overs option on the menu. The Insert Overs dialogue opens.
  4. Type the number of overs to insert and then select the position where they should be inserted (the new overs will be inserted before the selected over).
  5. Click the Insert button. The Insert Overs dialogue opens.
  6. Click Continue to confirm the insertion. The new empty overs are added and can be selected from the Overs menu on the Play Control panel but don’t appear in the Ball by Ball panel until deliveries are added. Add all required deliveries using the delivery insertion methods described previously, or by right-clicking in the Ball by Ball panel and selecting Add Ball (Before), then applying scoring information.
  7. Click the yellow Edit button to exit Edit mode.

You can also insert overs in Edit mode by right-clicking in the Ball by Ball panel to open a menu and then selecting Insert Overs.

Adjusting Players After Inserting Overs

Inserted overs are automatically assigned the bowler used in the previous over (for example, if an over is inserted after the second over, the new third over will inherit the second over bowler).

To change the bowler used in an inserted over:

  1. Click the Edit button on the Play Control panel to enter Edit mode. The button turns yellow to indicate that Edit mode is active.
  2. Select any delivery in the inserted over on the Ball by Ball panel or using the Over/Ball fields on the Play Control panel.
  3. Open the Bowler dropdown menu on the Play Control panel and select the bowler to be used in the inserted over.
  4. Click the yellow Edit button to exit Edit mode.

You may also need to adjust the striker on subsequent balls.

Video Guide

 

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